200 should definitely be enough, maybe even a little less would be fine. In my experience, getting the game of the year the second time and beyond requires a bit more stats. – Game boost items (less useful, but can be used to raise required stat to the 200) – Game boost event (with the best employee you’ll have to spend 6-20 Data Points to get 80% chance to success) – Level up hackers (level 2 upgrade will make you think the game is making fun of you, but then their stats will skyrocket) Make sure to spend all the Research data for following targets: Then you want to start a pipeline of games to make sure you’ll have at least 4 games presented for the Game Awards and get all the trophies every year. At start it could be a good idea to follow the path for the first Grand Prize (see the “Global Game Awards winner!” achievement section). *Probably an inaccuracy in translation, because I managed to hire Kairobot with 4 awards for graphicsĪnyway, for that achievement you want to get ultimate game dev company. – You need a game that has at least 20 million copies sold According to the Japanese wiki, there are following requirements: Among them, getting Kairobot is especially difficult. Game Dev Story has several secret employees that are unlocked only when certain conditions are met. With the best of luck, you can get the award at the year 6-8, feel free to take your time. Game with 250 Fun and 130 Music is not GOTY =/ The requirement for first GOTY is to have 150 of every game stat (Fun, Creativity, Graphics and Music), so make sure to use all the available boosters and try to get consistent stats. The best way is to choose 2 amazing combos of genre+type, make a starting Hall of Fame game and then non-stop make sequels alternating between combos. For me, the best way was to make enough money to hire all the hackers available at the Hollywood Agency (it is not necessary to take all at once, it can be done in 2-3 hires), level up 1 employee to the hacker (seeĪll good Job achievement for more details) and start making games for the most relevant console (Game Kid -> Super IES -> PlayStatus). These improvements give us access to the opportunity to develop the game of the year. – The ability to make sequels for Hall of Fame games (means the game is 8 out of 10 or better) – The ability to hire hackers, the strongest employees in the game Receiving two of these awards (Runner Up doesn’t count!) will open up the possibility of moving to a third office, which means for us: The only prerequisite for opening is a transition to a second office, which usually occurs at the beginning of the fourth year.Īt the beginning it is impossible to get the game of the year, because the studio is still too small, so the goal will be to get minor awards for graphics and sound. This is an award ceremony that takes place every year at the beginning of M12W3. This achievement requires winning the Grand Prize at the Global Game Awards. and switch to the secret profession – hacker! After getting level 5 Hacker you’ll get an achievement. At this moment you’ll be able to get level 5 Producer, than level 5 Hardware Eng. After that you can play as usual and collect ~500 Research Data Points. It doesn’t help to get achievement, but unlocks lots of game types!Īt last, switch George to the level 1 Producer and you’ll get strong overstated person for midgame. Hint: you during leveling up you can perform “Reading” training for George Marlin when he is upgraded Writer. After that you can raise the level of his current profession (Director) to the maximum and use manuals to level up him as Writer and Designer. In addition to his good characteristics, he has the advantage of already having two level 5 professions, which means that you need less Career Change Manuals to upgrade him completely. When you get to the second office and collect ~400 Research Data Points, you need to hire George Marlin from Vocational School. I recommend that you buy 5 manuals in year 2 and year 3, as long as they are inexpensive. Profession changes are done with a consumable item called the Career Change Manual, which can be purchased from the Salesman every 5th month of the year. It is necessary not to spend these points on third-party activities (development point boosts or contract acceleration) and keep them until the second office. The level of the profession is increased by Research Data Points, which are accumulated for performing contracts and during the development of games. Game Dev Story has a mechanic of professions that are initially assigned to each employee, which can be increased in level and, most importantly, changed. For this achievement you need to upgrade all professions of at least one employee to level 5.
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